Now it’s time to test one of the big unknowns of this project: can the top rails be formed in the shape of a complex 3D spline, and can the left and right sides be made to match? The CAD software won’t even allow a structural member in the shape of a spline, requiring them to be composed of straight sections and arc sections. Other exoskeleton cars have been built, but as far as I know always with a single curve in the main frame members. And of course a tubing bender is designed with the assumption that it will be used to form constant-radius segments. I believe this is the first car to be done this way, so I’ve put a lot of effort into the chassis jigs to get it right. The top rail spline is a key to the beauty of this design. To make a long story short, it is in fact possible to bend a 3D spline on a tubing bender. It just takes a lot of trial and error, patience, and about a day of work per rail. And luckily, overbending can be corrected by running the tube back through the bender, clocked 180 degrees.