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Some of these rules are general features of Pac-Man, while others are specific to our implementation.For example the original arcade game lacks the rules 7 and 8, but has rules for scoring. Here we skip these additional rules in favor of a smaller download footprint and faster run time cycles.To be strict, we had to define some additional rules concerning the display ....In short we define:27) the pacman moves in alternating 3 animation phases in 4 directions28) a stopped pacman is not animated29) a ghost moves in 2 animation phases in 2 directions30) there are 4 ghosts in different colors31) a ghost changes color in panic mode32) a ghost changes to another color just before the end of panic mode33) panic and end-of-panic-mode color are the same for all ghosts34) dead ghosts homebound are displayed as eyes only34) the maze is defined by borders and passages36) border tiles can have 0 to 4 connections to other tiles37) a pacman life's end is animated as shrinking pacman in 3 phases38) a caught ghost is indicated by a single image animation39) levels are displayed in a level-display at the bottom of the maze40) player lives are indicated as pacman characters at the bottom of the maze41) the end of the game is indicated by a special "game over" display
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