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decisions have to be made in limited time. Visualizing simulatedfire spread predictions and how they evolve in space and time ontop of the forest’s terrain can help crisis managers, firefightercommanders, but also volunteers and affected citizens in takingproper actions and making correct decisions before it is too late.However, while accurate modeling of wildfire’s behavior iscertainly a necessity, it remains a challenging problem due to thelarge number of time varying parameters involved that aredifficult to estimate in real-time. The most popular models forsurface fires employed in practice are based on Rothermel’sclassical semi-empirical approach (Rothermel, 1972). It hasformed the basis for developing “fire spread” simulators, since itbalances successfully the input data complexity vs. the outputaccuracy tradeoff. Among the established wildfire simulationtools available we mention BehavePlus, FlamMap, FARSITE, FSPro.A thorough review of the wildfire spread models and tools can befound in (Sullivan, 2009).BehavePlus (Andrews et al., 2003) has been developed mainlyfor educational purposes. It attempts to avoid simulation setupcomplexity, e.g. using spatial data, and cannot be used to describe areal fire event. FlamMap (Finney, 1999) adds the spatial component,allowing conditions to vary in different areas of the forest. It takesas input detailed spatial information for the forest area: slope,aspect, fuel models and canopy cover, and produces static maps offire line characteristics, e.g. fire line intensity. FARSITE (Fire AreaSimulator) (Finney, 1998) adds the temporal component, allowingconditions to vary during the simulation period. It requires thesame spatial information as FlamMap but also needs temporalweather data layers. WFDSS (Wildland Fire Decision Support System)(Noonan-Wright et al., 2011) uses the FSPro (Fire SpreadProbability) simulator, which introduces probabilistic fire spreadfrom a known perimeter or point based on multiple FARSITE simulationsand historical weather sequences derived from RemoteAutomated Weather Stations (RAWS). FSPro also offers the ability tomodify the spatial characteristics of the forest area (i.e. its fuelmodels), by allowing the user to assign rules such as e.g. “alter fuelmodel 10 to fuel model 11 if the elevation is higher than 1000 m”.Although the wildfire simulation tools described above arecomplete and mature, they are also quite complicated for untrainedusers since they require setting up a large number of difficult toobtain GIS (Geographical Information System) input files. These GISfiles have also to be co-registered, with identical resolution, extent,projection and datum. Their scope is mainly long-term strategicdecision support, and they are therefore difficult for a non-firebehavior specialist to setup and use. Moreover, they do not provideways for the user to introduce, in an interactive and graphicalmanner, possible human interventions to the forest’s spatial characteristics,e.g. perturbations to the fuel models, in order to create“what-if” simulation scenarios, making again the parallel use of GISplatforms a necessity.Recent work has emphasized the interaction between the userand the wildfire simulation tools. In Yun et al. (2011) the authorsuse advanced graphics and virtual reality techniques to providesophisticated renderings of the wildfire. VFire (Hoang et al., 2010)has created an immersive simulation system, which renders thevirtual world in physical scale. The wildfire forecasting systemdeveloped to aid the Canary Islands authorities (Castrillón et al.,2011) is focusing mainly on visualization methods for monitoringa real wildfire event and in using dynamic 3D objects to representhumans and material resources mobilized to contain it, a veryuseful feature from a fire management perspective. It provides tothe authorities all the input data layers that a wildfire simulationrequires, although this is limited to a specific area and does notreach the large-scale coverage currently provided only by WFDSSfor the United States. Moreover, the use of FARSITE as thesimulation engine imposes serious time constraints and cannot beused to perform in real-time “what-if” parallel simulation runswithout relying on a High Performance Computing (HPC) resource.Considering the European continent, to the best of our knowledge,every currently available wildfire behavior monitoring and simulationtool relies on data layers (or other tools) that are not availablein the public domain.Motivated from the above-mentioned limitations, our main goalhas been to design and build a user-friendly Web-based simulationtool. Based exclusively on publicly available application programminginterfaces (APIs) and Web services, we developed methodsaround the simulation core which streamline the simulation procedureinto a workflow with focus on two important areas: (i) hidecompletely from the user the simulation set
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