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We have considered abstract principles, standards and guidelines, golden rulesand heuristics, and patterns, and have looked at examples of each. The most abstractdesign rules are principles, which represent generic knowledge about good designpractice. Standards and guidelines are more specific. Standards have the highestauthority, being set by national or international bodies to ensure compliance by alarge community. Guidelines are less authoritative but offer specific contextualadvice, which can inform detailed design. Heuristics and ‘golden rules’ are succinctcollections of design principles and advice that are easily assimilated by any designer.Patterns capture design practice and attempt to provide a generative structure tosupport the design process.
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