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The PE format begins with a MS-DOS stub (a header plus executable code) which makes it a valid MS-DOS executable. The MS-DOS header begins with the magic code 0x5A4D and is 64 bytes long, followed by real-mode executable code. The standard stub used almost universally is 128-bytes long (including header and executable code) and simply outputs "This program cannot be run in DOS mode." Despite many utilities that with PE files are hard coded to expect the PE header to start at exactly 128 bytes in, this is incorrect since in some linkers, including Microsoft's own Link, it is possible to replace the MS-DOS stub with one of your own choosing, and many older programs did this to allow the developer to bundle a MS-DOS and Windows version into a single file. The correct way is to read a formerly reserved 4-byte address inside the MS-DOS header located at 0x3C (field commonly known as e_lfanew) which contains the address at which PE file signature is found, and PE file header follows immediately. Usually this is a pretty standard value (most of the time this field is set to 0xE8 by the default link.exe stub). Microsoft seemingly recommends aligning the PE header on an 8 byte boundary (http://msdn.microsoft.com/en-us/gg463119.aspx, page 10, figure 1).
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