Many games make use of derived statistics: statistics whose values are translation - Many games make use of derived statistics: statistics whose values are Indonesian how to say

Many games make use of derived stat

Many games make use of derived statistics: statistics whose values are determined only by the values of other, "basic" statistics. They often represent a single capability of the character such as the weight a character can lift, or the speed at which they can move. Some are unitless numbers, but often they use real-world units of measurement (such as kilograms or metres per second). Derived statistics are often used during combat (e.g. hit points, Armor Class and initiative). Basic and derived statistics are also called primary and secondary statistics, respectively.

In games which use such concepts, derived statistics are often modified by the character's race and class. In addition, certain in-game methods such as spells or magical items might raise or lower these statistics temporarily.
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Many games make use of derived statistics: statistics whose values are determined only by the values of other, "basic" statistics. They often represent a single capability of the character such as the weight a character can lift, or the speed at which they can move. Some are unitless numbers, but often they use real-world units of measurement (such as kilograms or metres per second). Derived statistics are often used during combat (e.g. hit points, Armor Class and initiative). Basic and derived statistics are also called primary and secondary statistics, respectively.In games which use such concepts, derived statistics are often modified by the character's race and class. In addition, certain in-game methods such as spells or magical items might raise or lower these statistics temporarily.
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Banyak permainan menggunakan statistik diperoleh: statistik yang nilainya ditentukan hanya oleh nilai-nilai lainnya, "dasar" statistik. Mereka sering mewakili kemampuan tunggal karakter seperti berat karakter dapat mengangkat, atau kecepatan di mana mereka dapat bergerak. Beberapa nomor unitless, tetapi sering mereka menggunakan unit dunia nyata pengukuran (seperti kilogram atau meter per detik). Statistik berasal sering digunakan selama pertempuran (misalnya memukul poin, Armor Class dan inisiatif). Statistik dasar dan turunan juga disebut statistik primer dan sekunder, masing-masing. Dalam permainan yang menggunakan konsep-konsep seperti, statistik yang diperoleh sering dimodifikasi oleh ras karakter dan kelas. Selain itu, beberapa metode dalam game seperti mantra atau item magis mungkin meningkatkan atau menurunkan statistik ini sementara.

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