DISCUSSION
This study was a case study carried out to investigate the effects of using grammar games to enhance
students’ acquisition of English grammar, particularly in the use of the simple present tense and simple
past tens. In addition, the study also examined the effects of games on students’ motivation level while
learning the form and rules governing the use of these tenses. The study also looked at the teachers’
reactions towards the use of games in the teaching and learning of grammar. A total of 56 Form One
students of SMK Damai Jaya were chosen as the respondents of this study, of which 31 students
constituted the experimental group while the remaining represented the control group. Four grammar
games were played as a form of treatment over a duration of four days. In addition, four English language
teachers from the school were selected to provide insights on the use of games in enhancing grammar
teaching and learning. Data were collected through the means of a pre and post-test, as well as from
classroom observations and interviews. The data were analyzed using both the qualitative and quantitative
methods.