Even I had reached a point where I was able to do that to a certain degree, but it didn’t reach Burkhart-san’s level yet.
“Well then, from here on it will be impossible to go backwards. Although it is uncertain how many days the capture will take, we won’t be able to do something like resting up completely.” (Burkhart)
“Eh, are you for real!” (Erwin)
Erwin raises a surprised voice in reaction to Burkhart-san’s statement.
After the forced transfer, there wasn’t any absorbing mana square.
In summary, it totally is a one-way transfer.
“Can’t we return using teleportation?” (Ina)
“Boy, explain it.” (Burkhart)
Ina’s opinion is that we should swiftly escape from this dangerous underground ruin.
Fortunately it is different to the two previous party, who had been wiped, since I have teleportation magic.
However, I can’t use it.
“There are many people who are misunderstanding it, but there are two requirements to use teleportation.” (Wendelin)
Alongside completely grasping the target location of the transfer, I have to know where I am currently.
It is necessary to know more than a certain accuracy.
In the normal case, there aren’t any people who don’t know where they currently are.
Therefore there are unexpectedly many people who forget about this condition.
“After having been transferred forcefully, where is this place? Assuming it is the underground in the Palkenia Grasslands, I don’t know the precise coordinates. It might also be another underground… ” (Wendelin)
“The opponent knows very well how to deal with magicians… ” (Ina)
He made the trap for the sake of killing the magicians, he knows so well, with it.
It was a feeling that this underground ruin was made from the beginning with such image in mind, but at the same time some feeling of discomfort also started to surface.
And, this was similar for Luise and Elise as well.
“Nee, then why was the transfer point safe?” (Luise)
Just as Luise says, the room we were transferred to didn’t have any golems intruding.
If the creator planned to kill us mercilessly, he should have deployed golems who would attack immediately following the transfer.
The room of the transfer point was safe. I slept there for more than six hours.
“As for the creator of the underground ruins, maybe there was someone created to capture it as well?” (Elise)
“Assuming it is as Elise says, the requirements are pretty harsh, right?” (Luise)
Like Luise says, it isn’t impossible to capture it even if the requirements are unreasonably severe.
The hours we have survived until now, huh? Even veteran adventurers, above us by months and years, didn’t reach this place.
The probability of capturing the ruins, I wasn’t aware that the possibility of that happening wasn’t high at all.
“We have to try it.” (Wendelin)
“You could say that.” (Burkhart)
The transfer point is what you would call starting point in a game.
Therefore there aren’t any enemies there.
I see, such way of thinking is possible as well.
Beyond that it is very likely that there aren’t any safe zones similar the starting point.
And, at the time we entered the first level, the option to use that starting point also disappeared.
Just now Burkhart-san realized that he couldn’t open the door connected to the level with the starting point.
“If we blow away the closed-door with magic, can’t we return to the starting point to rest up?” (Erwin)
“The golems will surge forward through the broken door. I think we will be cornered on the contrary.” (Burkhart)
The first resting area is a courtesy of the creator of this underground ruin. You can leave it only once.
Burkhart-san countered Erwin’s comments with a contradictory point of view.
“It might be unknown to what floor we have to ascend. Combating is quite efficient. Especially me, the boy and Elise.” (Burkhart)
Elise and I can use healing magic and Burkhart-san can transfer his mana to others.
Fighting while saving mana to the utmost, depending on the situation it ought to become necessary to have a compulsory nap of around three hours.
“Napping while your companions are in battle in front of your eyes?” (Wendelin)
“That’s right, even if you have to let go of your consciousness forcefully by using sleeping magic.” (Burkhart)
Empirically mana recovers around 30% within a nap of three hours.
But, sleeping while Erwin’s group of vanguard members crosses their swords with the golems right in front of one’s eyes, that should be emotionally quite difficult.
“When will Erw-san’s group take a rest then?” (Elise)
“Going by my calculation, it will only be once for three hours a day.” (Burkhart)
“Only that little… ?” (Elise)
In the kingdom’s health regulation for the army, the obligatory sleeping time during a campaign is reduced to six hours once per day at the lowest for soldiers.
Erw’s group has only half of that sleeping time.
“Elise-jou-chan, isn’t there also a spell to reduce fatigue within healing magic?” (Burkhart)