Goal-Oriented Behavior Example: Suppose the character is under attack and can pick a weapon that allows it to more effectively shoot the enemies. It dies when Health < 10.
Goal-Oriented Behavior Example: Suppose the character is under attack and can pick a weapon that allows it to more effectively shoot the enemies. It dies when Health < 10.
Tujuan Berorientasi Perilaku Contoh: Misalkan karakter diserang dan dapat memilih senjata yang memungkinkan untuk lebih efektif menembak musuh. Itu mati ketika Kesehatan <10.