One way “The Hobbit” makes the unreal real is by using a 5K resolution 48 fps. Most films are shot with 24 frames per second. But, “The Hobbit” is shot with 48 fps. This allows the image to appear very vibrant. The primary reason why “The Hobbit” shot of 48 fps because you can resolve both left and right eye simultaneously, in the real world that gives you a sense of being able to track motion. You don’t see motion blur in the real world because your eye follows motion. So this was the real reason that drove the development of 48 frames, is that now your eye can track the frame form without having motion blur. So it gives you more of that impression of realism.